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4-1-08: A Look Back

During college I spent  my time rendering war vehicles the moment I installed Photoshop. I couldn't help but dream of stealth bombers and space fights like a kid again. So, I decided to post up a couple mid-college "studies" for your vewing pleasure.

boats fighter stealth babyllon 5 starfury

Maybe next time I'll have some new art dipping into my past inspiration. (hint hint: Liberty Crisis) Enjoy!

9-13-07: Online Store

LongFire.Net is proud to announce the launch of it's online store for t-shirts, coffee mugs, journals, and posters.

5-5-07: The Photo shoot

Here is a couple shots from the April 2007 photo shoot. The shots give a good idea of how I arrange the composition, character positioning, and light source.

5-4-07: The Process

The process I use to create an illustration is a combination of traditional inks, digital painting, photography, and 2D texturing. The process also has many steps before completion of a peice.

I start out simple with a concept sketch. The sketch generally coincides with a photo shoot. During the shoot I experiment with various light conditions to create stronger moods.

After the shoot I arrange the photographs and sketches out as reference to work from. The rest is pretty self explanatory with the examples below.


1. The Inking

2. Under tone

3. Digital Paint
     

4. Texturing

5. Finish
 

As you can see in step two I take the inked art and scan it into the computer. With photoshop I change the ink to a multiply layer and add a color undertone.

In step three I start digital painting with Painter and Photoshop. On occasion, I use experimental software such as Art Rage, GNU Image Manipulation Program, OpenCanvas, ZBrush, and Inkscape for different effects and painting solutions.

In the final stage of the peice I import scanned textures from my texture library. The textures add a depth of realism that was missing in the previous stages. I also perform an intense operation of adjustment layers, curves, hue & saturation, and channel mixing to bring the peice to a finish.


2007 LongFire.Net: The Art of Christopher C. Cote. All personal artwork and creations of Christopher C Cote is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 2.5 license. All other artwork owned by clients and other companies are protected by their respected trademarks.